Are One Handers Viable for Fury Again
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2020-06-17,04:39 AM #1
Stood in the Fire
Question: Will You Have A Disadvantage With Fury With Two One Handed Weapons?
Because I like the ability of dual wielding, but I rather wield two one handed weapons than two two handed weapon.
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2020-06-17,04:44 AM #2
Immortal
Single Minded Fury is not returning as of yet so don't worry about it. It's not part of the initial Shadowlands changes, Ion only said that they're thinking about making it an option in the future. If it ends up happening though, there shouldn't be any massive advantage, obviously if there's a pair of one handed weapons that have better stats for Fury than the Two-Handed alternative then you'd probably be inclined to play single-minded fury, but who knows they might just make it a cosmetic only thing or something if they actually bring it back.
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2020-06-17,04:48 AM #3
Scarab Lord
You mean other than the current disadvantage of being unable to use any of the abilities?
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2020-06-17,04:58 AM #4
Dreadlord
dual 1H was powerful until they got rid of SMF talent with the talent trees, and channeled fury to dual 2H. so blizzard robbed the option.
Originally Posted by WFD1992
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2020-06-17,04:59 AM #5
Old God
It's not possible to play Fury with one handers, so there is that.
I7 6700K : 16GB DDR4 3000 : GTX1070 : Firestudio : Naga : G27
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2020-06-17,05:15 AM #6
I am Murloc!
Yea you won't get far if you try using 2 1-handers. I think what's more realistic than giving them back single minded fury is to just make it so they can transmog 2h weapons as 1h. That way visually you'll look like you're using dual 1-handers without having to rescale anything.
Most likely the wisest Enhancement Shaman.
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2020-06-17,05:18 AM #7
Herald of the Titans
I think the most painless way they can implement SMF is if they just let you be able to transmog the 2-Handed weapons into 1-Handed weapons.
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2020-06-17,07:05 PM #8
Old God
Originally Posted by crakerjack
Originally Posted by Razion
Well there is nothing unrealistic about making 1handers usable again, it's extremely simple from a balancing point of view. This issue purely down to them not wanting to adapt animations that they created in Legion for 2handers, which is why transmog only isn't an option because that problem remains. In Shadowlands they should 100% implement SMF because it's one of the most requested features for Fury and people have not stopped talking about it since Legion.
But as for in BFA, you literally cannot play Fury with 1handers, you can't use your abilities without 2h equipped.
Last edited by Bigbazz; 2020-06-17 at 07:08 PM.
I7 6700K : 16GB DDR4 3000 : GTX1070 : Firestudio : Naga : G27
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2020-06-17,07:12 PM #9
Keyboard Turner
It's official back in the beta! Might switch over from enhance to SMF warr
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2020-06-17,07:13 PM #10
Warchief
Originally Posted by Adoxe
Check the home page of mmo-champ. It was just added to the latest shadowlands alpha build.
Originally Posted by Bigbazz
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2020-06-17,07:23 PM #11
Old God
Yeah I just saw, such timing too!
Originally Posted by BananaHandsB
I7 6700K : 16GB DDR4 3000 : GTX1070 : Firestudio : Naga : G27
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2020-06-17,07:30 PM #12
I am Murloc!
Idk where you're getting your facts that it's the most requested feature, but realistically, what changes between dual wielding 2 2-handers vs 2 1-handers? What actually changes? You're still using the same abilities. Ultimately the core reasoning behind wanting SMF is looks, that's it. It's because someone would prefer the pre-wotlk style of dual wielding 2 1-handers over 2 big 2-handers. Besides, in Legion, the fury PvP artifact skin was much smaller than other skins, so it's definitely not out of the discussion that fury animations won't work for smaller weapons. Re-scaling an animation to factor in the size of your transmogged weapon seems highly more likely than to full blown resurrect SMF and balancing every ability + giving a static % buff. There's just more components involved at that point as opposed to just using transmog and rescaling the animations.
Originally Posted by Bigbazz
In the end, that's all people who are pro SMF want, to look like they're using 2 1-handers. Has nothing to do with actually using 1-handers.
Most likely the wisest Enhancement Shaman.
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2020-06-17,07:40 PM #13
Banned
One handers have lower stats than two handers. That means if you're using SMF, you will have a bit less strength, less stamina and less secondary stats.
Originally Posted by crakerjack
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2020-06-17,07:41 PM #14
The Patient
SMF is actually hurting fury warriors since you now have bigger loot table... if a boss drops 1h and 2h weapon and you get the drop of the opposite you need, it'll be just frustrating
You can skip that with choosing arms/prot spec tho (with prot you'll have tank trinkets and shields in loot table tho)
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2020-06-17,07:45 PM #15
I am Murloc!
That's why they gave SMF a flat 20% buff when it first came out. The flat % was changed over time to help make SMF for viable, but that was their solution to overcome the differences in stats and top end damage.
Originally Posted by The Butt Witch
Last edited by crakerjack; 2020-06-17 at 07:48 PM.
Most likely the wisest Enhancement Shaman.
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2020-06-17,09:18 PM #16
Old God
But that's not what I said is it? Are you starting your post purposely to get into an argument with me by twisting what I said into something I didn't? Go read what I said again. Either way, do you not read the forums? People make SMF threads all the time, it's one of the most popular discussions.
Originally Posted by crakerjack
The availability of weapons.but realistically, what changes between dual wielding 2 2-handers vs 2 1-handers? What actually changes?
Right and the only reason you can't have SMF in BFA is because the animations were created only for 2handers, so transmog only would not work without adaptations, Blizzard themselves said this in the past, don't ask me to find it for you I'm not here to teach history by digging through old blue posts. You can believe what you want to believe it really doesn't matter.You're still using the same abilities. Ultimately the core reasoning behind wanting SMF is looks, that's it. It's because someone would prefer the pre-wotlk style of dual wielding 2 1-handers over 2 big 2-handers.
Balancing the numbers is extremely easy, they can effectively treat 1h and 2h as the same on the game end, they already used this solution 20 years ago in Diablo 2, and SMF while it was in the game was extremely close to 2h in numbers in spite of the fact that Blizzard didn't opt to use this method. Balancing 1h vs 2h is super easy numbers wise, they could make them functionally identical if they wanted.Besides, in Legion, the fury PvP artifact skin was much smaller than other skins, so it's definitely not out of the discussion that fury animations won't work for smaller weapons. Re-scaling an animation to factor in the size of your transmogged weapon seems highly more likely than to full blown resurrect SMF
Last edited by Bigbazz; 2020-06-17 at 09:20 PM.
I7 6700K : 16GB DDR4 3000 : GTX1070 : Firestudio : Naga : G27
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2020-06-17,10:26 PM #17
Dreadlord
Choosing fury loot will only drop 1h for weapons, choosing arms will drop 2h only. Problem solved since the rest of the gear is 100% identical.
Originally Posted by Zendhal The Black
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2020-06-18,06:04 AM #18
The Patient
That's not how loot specializations work, nor should it ever work like that
Originally Posted by Puzzony
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2020-06-18,12:40 PM #19
High Overlord
It's not how loot specialization works but let's be honest, from a theoretical point of view what Puzzony proposed would solve every issues.
Originally Posted by Zendhal The Black
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2020-06-18,02:03 PM #20
The Patient
Now just immagine new player, playing fury warrior and having no idea why only 1h weapons drop for him when he wants to play TG
Originally Posted by Gotural
All in all, the best solution would be allowing to transmog 2h into 1h since SMF barely if not at all, changes the playstyle
Source: https://www.mmo-champion.com/threads/2555533-Question-Will-You-Have-A-Disadvantage-With-Fury-With-Two-One-Handed-Weapons
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